Sorry for my poor English.
I’ve been using Unity 2022.3.43f1 so far.
This time, I’m trying to start a new project with Unity6.
But the Play Mode preview doesn’t work in Quest Link on Meta Quest 3.
When I run Link on Quest3, it enters the white space normally. And when I play in Unity, Quest3 is still in that white space.
I created a new project again with 2022.3.43. Same problem as 6.
I tried again with a project I made before. Quest Link shows Unity’s Play Mode just fine.
My environment:
- Window 10
- Unity 6000.0.47f1
- Unity platform is Android
- OpenXR v1.14.2
- Meta XR Core SDK v74.0.2 (from Asset Store)
- Meta XR Interaction SDK Essentials v74.0.2 (from Asset Store)
- Meta XR Interaction SDK v74.0.3 (from Asset Store)
- Meta Quest 3: OS v74.1021
- Supported cable and USB 3.0 port
Situation:
- Meta Quest Link program and device connected
- Play Mode of v2022.3.43f1 works fine
- Oculus Quest 3 is in Run Device in Build Profiles
- PC and Quest3 are connected to the same network
- No errors in Unity Console
What I tried:
- Activate Oculus or OpenXR in XR Plug-in Management
- Deleted all Meta SDKs and All-In-One SDK v 74.0.3 Install
- Quest3, PC, Meta Quest Link, Restart Unity multiple times
- Apply this code: https://github.com/dorkbot/Dorkbots-UnityUtils/blob/main/Dorkbots/XR/EnableXR.cs
- Verify it works on another PC: It works
- Try a Quest3 that works on another PC
- Try a different cable that works on another PC
- Connect to a different port on your PC (both front and back)
If you have any further questions, please let me know and I’ll add them as soon as possible. I want to get this resolved quickly.




