Which is the best mobile platform to start out developing on - Android or IOS (iPhone)?
Hi all, I’m looking into getting into developing apps for mobile devices and am not sure which to go for.
I’ve tried to weigh up the pros and cons but still can’t decide - this is what I have so far…
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iOS - Less fragmentation of the market and devices to program for and considerably easier to monetise. For now.
Depends on…
E.g. android devices allow upload apps directly to then and profile inside unity…
I think best way for now: if its first time - buy some middle-class android device supporting target screen resolution and develop for this, not matter where, windows or macos. After product is done - think of iOS.
Maybe i am wrong…
If you don’t have a Mac already, it will definitely be cheaper to get up and running on Android. I also found it easier to set up the dev environment for Android. If you’re only going to develop for a single platform then iOS is more lucrative as others pointed out. If you are planning a cross platform release and you just wanna know where to start I would say Android.