Why am I dropping frames when I enable volumetrics on my fog overide ? HDRP 2019.3

When I enable the fog component without volumetric fog enabled I get great frames. Frames are cut in half when it is enabled. Do I not have something set up right in my render settings?

That's not an answer

1 Answer

1

Volumetric fog is an incredibly expensive effect, especially when compared to traditional fog. You could potentially lower the resolution in the pipeline settings, but ultimately this is simply a high-end rendering technique that should only be used if you have the frame budget for it.

As the other person said, that is not an answer. The area you are using to reply is not meant for questions but answers. If you want to ask a question, make your own don't hijack someone else's.