Why does Unity have over ten Internet connections and is using that many ports?

well, i saw google’s server and presumed it was google on my computer doing all that data - but, it’s looking like it was Unity transmitting data to a google server - OH.

same difference - i’m appalled at all the activity but, no, i do not think Unity is foul like Google, i love Unity

and, no, i don’t want all that activity

Unity, facebook and Google are business buddies. If you don’t like that there’s nothing that can be done. In fact, Unity is friendly with pretty much the entirety of silicon valley so I doubt this thread will ever go anywhere.

Google+Unity: Unity Blog
Facebook+Unity: Unity Blog

Perhaps package manager will let you remove the bits you don’t like in future or now. Locked the thread because other than package manager, there is nothing that will be done. You should also do a full windows defender scan of your computer (assuming you use a modern OS). That application you’re using to sniff ports also looks pretty dodgy.

You also appear to be on a version of windows older than 7. This means it will not be receiving security updates, and is likely riddled with trojans and worms.
Lifecycle FAQ - Windows | Microsoft Learn