i’ll be honest, there is NOTHING i want from Unity for it to be all over the internet like this - the most i do is download a purchase - this looks massively invasive and it’s even still there when i break the connection - no wonder unity won’t even load if you’re not online, oftentimes - somebody has a serious agenda to be online, even when i don’t have much use for it - why?
please explain what each different port is allocated to, because there’s about 10 different ports being used and, this just makes me want to keep it offline permanently
Unity uses TCP networking and ports internally for communication with other Unity processes on the same computer, for example the UnityShaderCompiler. Data sent on these connections is not routed via the internet.
There are only a couple of connections I can see that are to actual internet servers, “kix05s01-in-f14.1e100.net” and “bc.googleusercontent.com”. I am not sure what they are used for, my assumption is probably some sort of metrics.
yeah. tracking on my own device - even when not online with unity - i’m sure there’d be facebook there, too - but, i gutted them from my computer - how do i stop this bullshit - i definitely want nothing of google’s on my harddrive - EVER
yep. the other one is google, too - what’s GOOGLE got to do with my relationship with unity? this is a betrayal
the only thing spookier than this is having facebook load when you start your computer but, no other unity plugin does that - but, hey,. it’s facebook and they’re stealing sht off your computer and putting sht there, it’s all facebook does - data-collection, passing off as social media and multimedia - so, i’ve been watching unity ever since they got in bed with facebook and turned them loose on our computers
i might have to look into unreal - i want this google sh*t off my computer - i never agreed to this, i thought i was working with UNITY, in good faith
Google does more than just host ads man. They provide hosting for all sorts of things. Unity might even rent servers from google to host their metrics servers. There’s literally nothing unusual about that.
I could go on and on about all the details here.
But this … wording here already tells us that you know WAY too little about everything involved here, and that it would take ages to spoon-feed you all the details and explanations.
In case you’re not aware, you are on a forum where some of the most technically versed people meet.
You’re embarrassing yourself with talk like this.
You have a few options now:
Continue showing how incredibly little you know about the stuff you’re talking about here in public and eventually get laughed at…
Learn about internet technologies, what CDNs, metrics and hosting providers are, why they are used, … and eventually realize how dumb all of this sounds.
Giving up: as in just stop using Unity because how it works somehow scares you. Eventually you’ll realize how much modern software and websites do the same / very similar things (also for good reasons!), and then stop using that as well…
What I’m saying sounds mean right now, but if you stop being paranoid for a little bit and try to learn more about those things I mentioned above, then might see that I’m actually really trying to help you.
Maybe there’ll be others here who’ll package the same thought into nicer words though.
whatever. no long soliloquy changes a basic FACT: facebook and google are veracious data miners, etc - as, they pose to be legit services - google’s own employees just rebelled and asked them to stop participating in nefarious deeds
facebook’s in all kinds of trouble more violations of privacy than i can list here - Unity used to be CLEAN - if it’s installing google and facebook on your computer and they are active, even when unity isn’t on - well, i’m not going to tell you how off-putting that is
and, it’s probably WHY unity has such a memory leak - that’s what made me look - wanted to see what ELSE was going on that even windows task manager can’t see - of course, it was google…
google’s employee’s asked it to resist getting caught up with all the evil companies and remember it’s mantra - ‘don’t be evil’
i ask Unity to not get caught up with all the evil companies, simply
when you shut off the google connection, it comes back in a awhile - but, i’m not signed into unity - google is just running resident, having it’s merry way on my computer and driving up my cpu, too
@jakzun2011
Just answer me this:
I feel like your actual argument is actually really philosophical in nature, right? You don’t want to support any companies that you don’t agree with (also not indirectly, through a company you like, in this case Unity), that’s it, right?
facebook / google are evil.
Ok, sure, I might even agree. At least some things they’re doing should not be tolerated.
Anyway, that’s not really relevant right now.
Unity to not get caught up with all the evil companies
Literally impossible. I guarantee you that you’re “involved” with some evil companies as well, everyone is through some layer of indirection. I’d go as far as saying that there’s no single large company on earth that’s 100% “pure” and does no wrong, at some point you gotta deal with other companies (who are sure to “cut some corners”, ranging from loose interpretation of rules, to breaking the law, to literally killing people)…
ANYWAY! Politics, philosophy, … it’s not really something appropriate for this forum.
Now, here’s what’s happening in more simple terms:
Google might do some stuff you don’t agree with
At the same time they provide an entirely different product (all sorts server hosting)
Unity uses services offered by google for many reasons (cheap, ease to use, established, reliable, …)
Unity needs metrics to make better decisions.
You see some connections going to google, come here, try to argue that… I don’t even know, that unity should host their own servers or something?
Sorry, that’s not going to happen. For the same reasons that people turn a blind eye to shady stuff, buy products made by (essentially) slave-labor…
Anyway, I don’t see you having any actual/tangible problem that we - us here on the forum - could actually help with right now. You see some connections, and got scared. But I’m pretty sure none of your “private data” got shared, uploaded, sold, abused through those connections.
UNITY and GOOGLE are two separate things and people install UNITY for UNITY, not to have GOOGLE installed and running resident and doing what Google does…
“But I’m pretty sure none of your “private data” got shared, uploaded, sold, abused through those connections.” - you say that based on what? where’s the data that tells us what Google is doing on my computer whilst i think i’m just building an app? and, let’s keep in mind that EVERYONE that has installed Unity was not told of Unity’s relationship with Google - look how i found out - not thru searching for it, because it was CONCEALED from my Task Manager - no, i found it by using something a little more potent to show me the HIDDEN activities on my computer and i found that Google was actually on my computer, running, doing whatever it wants, unbeknownst to me, everytime i have Unity open and i’m online - whether i’m signed into Unity or not
good luck defending Google - it’s own employees are disgusted by it’s agenda - these people are making robots to hunt down humans and targeting systems for hunting humans - it’s own employees are disgusted - DO NOT put that sh*t on my computer, it can’t be anything GOOD - i just wanted the wondrous Unity Engine - without the stupid
Unity Editor and Google have nothing to do with each other and no one downloads Unity to have Google running resident on their computer and no one knows…
Are you by any chance using the word “installing” in some other sense than literally?
Like some other meaning that I’m not aware of?
Because unity doesn’t install some sort of secret-google-spy-malware thing, or whatever it is you’re thinking of (please explain).
Here’s what I know unity does:
The editor connects to google-servers that the Unity guys rented from google, so Unity is (for the most part) in control of those servers. That’s completely ok. They just collect some metrics, like what packages you check when creating a new project, or the project size, or some stuff like that (maybe they don’t even collect what I mentioned at all, those are just examples I could think of).
The editor also comes with an “ad” module. Which is not there to display ads to you but a module that you (as a game or software developer) can use to display ads in your games. SEE HERE
Then, their new package manager is a node.js based process, which is bound to open some connections as well.
All in all there’s really nothing to be concerned about.
Iff the editor would send any sort of data that would be controversial, then there’d be reports about it all over the internet (unless they put in some insane/unrealistic effort to hide it), I’m sure of that.
How can I be sure? Because of the whole Windows10 fiasco, where it was revealed that it even has a keylogger that sends input back to microsoft, and various governments banning it from being used etc… People figured that stuff out in literally days after the release.
There is no “google doing” anything. That doesn’t even make any sense.
There’d have to be some code on your computer that acts on behalf of google, and THERE IS NOT.
The only thing that’s here, is some connections to google servers, and I already explained why they are there and what they’re used for.
That’s probably mentioned somewhere in the terms of use or a similar document.
That’s just wrong. The simple fact that the default windows-task-manager is just too simple/limited to also show open network connections is not an act of Unity trying to “conceal” anything. It’s simply knowing where/how to look.
There are no “hidden” activities. See above.
There are ways to hide whats going on on a computer. Like viruses/trojans that hide stuff. But nothing posted in this thread so far is anything like that. You’re blowing things out of proportion, and I’m assuming that’s because you’re not that knowledgeable on the topic. Which would be totally fine if you’d not act like this here…
Quite literally false, see the above. Google is not “on your computer”, its a company, a search-engine, a web-hosting provider, but it’s not an entity that’s “doing things” on your computer.
I’m not trying to defend google here, I’m trying to show you how and why you are wrong. And I’m trying to show you what’s actually happening, what’s really going on here, and that it’s not some hidden google malware or whatever.
And its also nothing to be even concerned about! It’s Unity, connecting to Unity-servers, doing Unity things. Only that google happens to be the hosting provider that’s hosting servers FOR unity.
It’s just like if you’d buy something on ebay, then get a PO Box and ask the seller to send it there. And then seller is like “holy shit this guy is involved with wtf, I only want to do business with you directly”
i guess i’m having issues because unity.exe has things attached to it that run when unity isn’t being used - it’s running at startup and it’s online whenever i am. that IS invasive/suspicious/undesirable
this is a screenshot of the properties of unity.exe - these entities are online or constantly searching thru a range of ports - i can’t even begin to figure why skype/microsoft is attached to unity.exe
this is like a virus - so, if unity isn’t responsible then do i have a virus attached to unity.exe? i’ve seen that with other programs before
and, yeah, the whitehouse keeps warning us that Google is evil so, seeing it associated with unity is not a welcome sight
and NO, i do not want unity online, for any reason but, to download my purchases - i do not approve of WHATEVER it’s moving to and from my cpu and i’d like the ability to simply take it COMPLETELY OFFLINE, not just being faked-out by signing out and thinking unity is offline
i want to be able to allow unity to be online, not have it carrying out it’s own agenda that has nothing to do with my projects or my personal wishes/privacy - that’s a reasonable request
Seeing Skype in that list should have been the first clue that what you think you are looking at and what you are actually looking at are not the same thing.
If you don’t like what Unity is doing, don’t use Unity. You’re the one choosing to use it, and by using it you are in fact giving your approval to whatever you think they are doing, regardless that you claim to not be doing so.
Anyway, you’ve already agreed to their privacy policy as a condition of using Unity, and there’s a lot of stuff about the data they collect in there. Collecting all that data you agreed to let them collect is going to require network connections to be established.
no. i did not know that - BUT, i’m glad others are now aware of it. even so, why are YOU in here? surely, you have better things to do - have a nice day in advance