I am trying to figure out how to meet the android 64 bit requirement. I am using 2018.3.5f1 and when I got to build settings, under target architecture, ARM64 is listed but it is greyed out. It will not let me check it. How do I product a 64bit build?
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2 Answers
2I actually JUST figured this out.
go to file > build settings
bottom left corner of Build settings > player settings
in the inspector > other settings > scroll down to Configuration > SCRIPTING BACKEND > SWITCH FROM MONO TO IL2CPP > scroll down more > you can now click ARM64
took me forever!
awesome, would u mind accepting the answer. also ud think there would be more walkthroughs from unity considering Google's req on the move to support both 32 and 64
– surfuayWould like to add that Android NDK is also required.
2025 and this is still helpful, legend!
– gulnurzehra1