Why RigidBody2D gains supernatural force when encountering an Edge Collider? (193672)

Hello,

I have a RigidBody2D and while I’m moving it horizontally it gains a supernatural strength when it encounters some pointed collider … why does this happen? I have tried to apply some settings in RigidBody2D but I did not succeed.

What is wrong?

Please see the video:

2

Every help is welcome!

1 Answer

1

Hi!

Do you have a Physic Material on your Rigidbody 2D?

I’m actually using lots of Edge Colliders in my project and never had this issue!.. Exept while using one of my created Rigidbody Material.

Hello @M-G-Production, I am currently using a material with zero friction... What kind of material are you using?

Thanks for your reply. When I create a new scene with an audio file and then build it for the Oculus I have audio ... when I make one change and rebuild (Change skybox) the audio is gone..