Hello!
Is Soft bodies supported within Unity? If there is anyone know of any good explaining tutorials?
This is a real-time rendering in Blender i created:
Would this be possible to re-create in unity, to for example make ur character effect the plants as he walks into them? Or is there any way to fake it using the cloth simulator? Or is there perhaps a way to “save” a soft body animation in blender to for example make an animation as the character hits the object from X direction the X animation plays etc?
Any ideas how to get a similar effect in Unity?