2D shader - draw one texture over another (alpha blend)?

Hello Everyone

I’m tying create 2D shader with shader graph for displaying “shadow effect” under main texture, what I have:

As you can see I try to offset UV and change color to ShadowColor, but on last stage I can’t combine two textures in one, I always have trouble. I want combine two textures like Alpha Blend mode, but without success. Next picture demonstrate my expectations:

5660794--589261--Forum1.png

Please help.

Hi @ARTsev ,
There’s a section for Shader Graph. You are more likely to get an answer there.