When applying UI->Effects->Shadow component script to an Image that has the UI->Mask component the shadow becomes part of the mask, revealing more of the nested content (in this case another Image).
Is there a way to apply UI->Effects without having them become part of a UI->Mask?
I tried nesting the mask image in an empty game object and moving the UI->Effects to that, but they don’t render (I’d guess because it is not a UI element).