Hello,
I am trying to make a first person camera movement in 3D. Now, mainly I want to use the new Input System, including for the camera movement. I don’t seem to find the right Vector 2 input for mouse. (“Mouse Position” isn’t right for me) There was that “Mouse X” and “Mouse Y” in the Input.GetAxis. That would be great if that was in the new Input System as an avaliable Vector2 choice. (Sorry for the bad explanation!) If you need any further info please reply!
Thank you!
It’s already there, it’s just called Mouse Delta/Pointer Delta, which is a more accurate term for what it provides.
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Oof, well… Sorry, heh and thank you!