After deleting lightmaps terrain becomes too bright.

So I tried lightmapping but atleast for now wanted to turn it off.

So I cleared the maps and unchecked the “use lightmaps” in scene view. Everything seems fine, but AS SOON AS I CLOSE THE LIGHTMAPPING WINDOW the terrain changes color and gets very bright. When I open the lightmapper again it becomes normal.

The trees and the fences(set as static) are not affected!

What am I missing here?


Could this be a bug??? What should I do? When I bake the terrain it is fine - but I want realtime shadows!

same for me, my terrain is too bright, almost white
EDIT: try to uncheck the Use Lightmaps option, that’s worked for me