Android - Unity 6000.4.1.f1 - Device and Network Abuse policy

Already found this thread:

But that,s from October 2025.

How possible last stable version 6000.4.1.f1 still have that issue?
Or should I go for another version?
I also patched the build with the tool, and literally the same error.

Zero issue with iOS build, the update been released on store already.


But literally built with 6000.4f1.
So I do not understand.
Should I discard every old build version code with that issue?


Screenshot 2569-04-12 at 23.36.55

Same issue bro
have you solved it?

You need to either remove the vulnerable version code tracks, or submit updates to them.

same issue here, help need!

UnityApplicationPatcher-1.3.3-macOS-Arm64 unzip -p cookingstar1860_patched.aab base/lib/arm64-v8a/libunity.so | strings | grep “2022.3”
2022.3.62f3 (96770f904ca7)
2022.3.62f3_96770f904ca7
2022.3.62f3
2022.3/respin/2022.3.62f2-4af31df585-v2
2022.3.62f3_96770f904ca7

UnityApplicationPatcher-1.3.3-macOS-Arm64 unzip -p cookingstar1860_patched.aab base/lib/arm64-v8a/libunity.so | strings | grep “rsdk”

8rsdk-pre-init-library

UnityApplicationPatcher-1.3.3-macOS-Arm64 unzip -p cookingstar1860_patched.aab base/lib/arm64-v8a/libunity.so | strings | grep -E “dataFolder|overrideMonoSearchPath|monoProfiler”

UnityApplicationPatcher-1.3.3-macOS-Arm64 unzip -p cookingstar1860_patched.aab base/manifest/AndroidManifest.xml | strings | grep “1860”

1860"