Already found this thread:
But that,s from October 2025.
How possible last stable version 6000.4.1.f1 still have that issue?
Or should I go for another version?
I also patched the build with the tool, and literally the same error.
Zero issue with iOS build, the update been released on store already.
But literally built with 6000.4f1.
So I do not understand.
Should I discard every old build version code with that issue?
Same issue bro
have you solved it?
You need to either remove the vulnerable version code tracks, or submit updates to them.
same issue here, help need!
➜ UnityApplicationPatcher-1.3.3-macOS-Arm64 unzip -p cookingstar1860_patched.aab base/lib/arm64-v8a/libunity.so | strings | grep “2022.3”
2022.3.62f3 (96770f904ca7)
2022.3.62f3_96770f904ca7
2022.3.62f3
2022.3/respin/2022.3.62f2-4af31df585-v2
2022.3.62f3_96770f904ca7
➜ UnityApplicationPatcher-1.3.3-macOS-Arm64 unzip -p cookingstar1860_patched.aab base/lib/arm64-v8a/libunity.so | strings | grep “rsdk”
8rsdk-pre-init-library
➜ UnityApplicationPatcher-1.3.3-macOS-Arm64 unzip -p cookingstar1860_patched.aab base/lib/arm64-v8a/libunity.so | strings | grep -E “dataFolder|overrideMonoSearchPath|monoProfiler”
➜ UnityApplicationPatcher-1.3.3-macOS-Arm64 unzip -p cookingstar1860_patched.aab base/manifest/AndroidManifest.xml | strings | grep “1860”
1860"