I imported my model to start making my game, and this warning popped up. But I don’t know how to mark an animation as “legacy,” so help please?
Solution: Animation Must be marked as legacy - Unity Answers
I imported my model to start making my game, and this warning popped up. But I don’t know how to mark an animation as “legacy,” so help please?
Solution: Animation Must be marked as legacy - Unity Answers
I am assuming your model is an .fbx file. If so just simply select the model from your project Assets.
In the inspector on the top there will be 3 main tabs for configuration options. Model/Rig/Animations.
Select Rig and use the drop down menu “Animation Type” to switch to Legacy type.
Go to the animation in the project, select debug (next to the lock picture), then change the animation type to 1. That should do the trick!
Hi, I have a same problem but my model is not .fbx file just a cube object. There is no "select " panel also Rig panel.
[18576-スクリーンショット+2013-11-27+12.05.37.png|18576]
error message is like this
“The AnimationClip ‘big’ used by the Animation component ‘"Cube’ must be marked as Legacy.”
Unity version is 4.3
How do I set Animation type “Leagacy”?
I had the same trouble with the warning “animation clip needs to be marked as legacy” so I switched my animation off of legacy in my MODEL and it worked just fine. Hope this helps.