I made this cool tornado effect in a shader that uses Twirl, RadialShear and Noise. My issue with it is that the back does not seamlessly loop. Is there any method/pattern to fix this? Here is a picture for reference:
I know a similar issue that happens for panning water or anything texture/image that scrolls. The way I would fix those is by layering another texture on top to hide the edge. But I feel like in those shaders the edges aren’t that obvious its just the texture repeating which is obvious.
Thanks in advance guys!
Thank you so much brother! I will give 4. a go then 1.
I use a voronoi I believe that is already implemented into Amplify so I will have to make my own noise for 1?