I seem to get wildly fluctuating frame-rates in the editor (200-500) and this results in very jerky motion. This happens even when I set Application.targetFrameRate to 60 and QualitySettings.vSyncCount to 1.
If I make an actual windows build, these settings take and everything is nice and smooth. So, is there a way to make targetFrameRate work in the editor?
Right now iterating on controls and motion in the editor is extremely frustrating.