I have a 144Hz monitor and would like my games to run at that speed. I have finished the roll a ball tutorial and everything works, except I cannot increase the frame rate…
I have a GTX970 and i7 so its not that.
To an empty game object i have attached code like this:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FrameRateSet : MonoBehaviour {
void Awake()
{
Application.targetFrameRate = 144;
}
}
The vsync count in quality settings is set to 0.
any idea why why the frame rate remains default?