AR Foundation Face Tracking Showing Only Skybox

Hi everyone,

I’ve been trying to implement a simple face-tracking feature using AR Foundation, but I’ve run into some issues. The feature I’m aiming for is straightforward: when the camera opens, it should track the user’s face and overlay materials (like filters) on the face in real time.

Here’s the problem:

  • I’ve tested this on Unity 2019, Unity 2022, and even Unity 6, but none of them seem to work as expected.
  • When I run the application, all I can see is the skybox, even though I’ve followed the steps outlined in various tutorials and documentation.

My questions:

  1. Is AR Foundation capable of supporting this kind of face-tracking feature?
  2. If yes, are there any additional configurations, specific package versions, or steps I might have missed?
  3. Could this issue be related to the device compatibility or AR Foundation setup?

Any guidance, troubleshooting tips, or alternative approaches would be greatly appreciated. Thanks in advance for your help! or is there any plugin that can be used for this?