Asset Store prices changed?

I don’t know if this is just happening for me, but just now, I can see that the Asset Store, is being priced in euros instead of the normal dollars? What is this nonsense?

I was going to buy this Asset (Probuilder Unity Asset Store - The Best Assets for Game Making) for $95, that It costed. But now I see it cost €90.25 which is really really weird!

Could anyone help me?

Uhm, is that a question? If so i don't understand what you want to know. The % _weapons.Length makes the _currentWeapon variable to wrap around if it reaches the end. The % is the [modulo operator][1]. [1]: https://en.wikipedia.org/wiki/Modulo_operation

With 96 weapons length you'd want a different way of choosing weapons, other than just cycling through them. Once you decide on how that works, it will be easier to help you. You'd also want to look at automating some of the weapons gameobjects setup. Might be better to ask a new question in a new topic So it says % not 96? I can't read text on this screen!

2 Answers

2

The price is actually the same. For Europe you have to add VAT, independent of currency. Unity currently does convert 1 US-$ to 0.76 Euro.

So, 95 $ equals 72.20 Euro, with 25% VAT added this sums up to 90.25 Euro.

You would be charged the same if you’d pay in US-$. Depending on your method of payment, using your local currency might be a tiny bit cheaper in credit card fees. However, the exchange rate used by your bank might also be a bit different.

Happy shopping!

If you open the Asset store in Unity it should show you local currency …

Did you open it in a browser ?

I just opened it in Unity, and then I saw the prices were changed, and the price of the asset was changed from 95 dollars to 90.25 euros, which is alot more expensive than 95 dollars!