Whenever i apply a material remap to a model’s import setting, i get this error:
Yeah, it should not happen. Except it happens - EVERY. FUCKING. TIME. For practically every model in every project. When it does, some of the material slots get set to “None”, and you have to redo the work again. Typically it works the second time, so it’s not a huge issue, though it is a nuisance. It’s been like this for the last 5-6 versions at least, from what i can tell.