Atmospheric scattering shader

I am looking for an atmospheric scattering shader to be used in a normal game level (not a globe), is one floating about, preferably with a sun included as it will be used for a dynamic day/night system

and i can’t write shaders i don’t know the first thing about programming

Can you use the search button? There’s a thread on this topic right now and a link to a package file with shaders.

http://forum.unity3d.com/viewtopic.php?t=13076

The shader is here, it is easy to adapt the SpaceFromGround shader to the example PRD has giving in this thread (basically flip[ the normal of the atmosphere sphere and apply the use the SpacefrontGround shader, and position your camera in the right position in between the planet and the atmosphere spheres.

OK but i don’t want it as a planet, i want the same effect but it will just be a standard level, with a dynamic day/night cycle

Have you tried that shader with a flat sky?