Avatar system like blackdesert/sims 4

Hi, after i see the awesome blackdesert and Sims4 avatar system, i try to make something like , here my 2 days test risult with an old 3D character

Not Bad! Do you plan to continue and improve it?

oh, can you get this to work with UMA? It would be really useful

Yes TheNorthridge, next step is to add posture offsets, and change posing/rotation axis based on avatar rotation respect to camera, for the UMA question judah4, i think it can already work, my script are just a offset-bone modification (trigger area+mouse event) you can use it on every gameobject but you need to do a lot of works on the 3d model, you have to made a lot of work on the skeleton.

Whow, this looks very nice - i definately would like to see the rig of this char! Great work.

easy, offsetbone —> animation bone —> envelope Bone when needed

Looks great! How did you code you GUI to allow for morphing based on mouse position rather than sliders?

I have to say that looks quite nice :slight_smile: well done!
I’m considering implementing something not too different eventually for Lifeless, so it’s nice to know that you managed to figure it out quite easily! :slight_smile:

adamz, i have area trigger linked to the bone to deform, and just use onmouse enter/exit ecc. event for modify