So basically I have published a game on Google play store that uses banner ads. However the only banner I can see is the “unity ads” one…
You’ve likely not set the test mode flag correctly. This is a pretty common mistake. In your code make sure your not accidentally forcing test mode on when you initialize the SDK.
Just checked! TestMode is forced in my code… Is there any way I can disable it externally , since I have already published my game?
In your projects dashboard settings there is an option for forcing Test Mode on or off, overwriting the settings as configured in your app. You should find it in ‘Settings > Project Settings > Test Mode’. If you set it to ‘Override Client Test Mode > Force Test Mode OFF’ it should force test mode to be off in your live app.
I hope that helps.
1 Like
