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*Must Own Playmaker!
CREATED TO BE : “BEST!”
If you are looking for an AAA Game Studio work, you are in the right place.
In this package, I used a completely modular system for the Character Controller that is not available in my other assets.
Everything that is missing from my other packages, is in this package!
All the 3d models, sound effects, animations are included. No scripts. Only Playmaker FSMs!
It is fully customizable. You can easily change all settings with Playmaker Controls. Each Playmaker FSM is named and commented. It is very easy to replace it with your own 3d models.
➤➤ BEST FEATURES
Fully Animated Body ( Includes 47+ Animations )
Multiplatform Support:
-Keyboard & Mouse
-Gamepad
-Mobile Touch
Fully Modular:
Over a hundred changable settings!
Multiplayer Support ( Requires an Upgrade & PUN 2)
Advanced Weapon System
Advanced Zombie AI
Advanced Hit System
Advanced Gameplay Controls
Customizable Weapons
Destructible Objects
In-Game Input Manager
IK System
Save & Load System ( Requires Easy Save )
Demo Scenes Included
Pool System
100+ Sound Effects
➤ Character Controller
Movement Types:
-Walking
-Jogging
-Running
-Jumping
-Crouching
-Swimming
Running Slide
Roll Landing
In Air Control
Slope Limit and Sliding
Adjustable Gravity
Peeking Left & Right System
Body Rotation when Idle
Stairs Detection
Lean Left/Right System
Dynamic Physics Based Moving Platforms
Customizable Footstep System
Easy Ragdoll System
Checkpoint System
Ladder System
Wind SFX Depends on Speed
Flying
Interaction System
Pushing System for Physics Objects
Speed Dependent Physics Objects ( Like Magazines, Bullet Shells )
Speed Dependent Animations
➤ Damage
Directional Damage Taking Animation
Damage Indicator
Advanced Damage Detection:
-Melee Hit
-Bullet Hit
-Fall Damage
-Explosion
-Toxic Gas
-Heat
-Drowning
Armor System
Adjustable Max Oxygen
Slow Down by Damage Factor
Checkpoint System
Death Types:
-Respawn at Spawpoint
-Restart Level
-Show Death Screen
-Other
Pickupable Health & Armor Objects
➤ Weapon
Primary & Secondary Slots
Throwable Grenade
Melee Attack
Weapon Display on the Body
Bullet Penetration System
Prevent Weapon Clipping Walls
Selective Fire
-Fully Auto
-Semi
-Burst
Bullet Tracers
Advanced Recoil
Inaccuracy Settings When:
-Not Grounded
-Walking
-Jogging
-Sprining
Hit Velocity
Decrease Range Damage Factor
8 Ready-to-Use Weapons
-Pistol
-Silenced Pistol
-Automatic Pistol
-Assault Rifle
-Submachine Gun
-Shotgun
-Sniper Rifle
-Admin Gun
Stopping Power ( Affects Target’s Speed )
Weapon Weight ( Affects User’s Speed )
Damage Reduction by Thickness ( Depends on the Surface )
Auto Pick-Up Ammo System
Customizable Decal System
➤ Enemy AI
Zombie and Turret
Detection Types (Line of Sight-Sound-Hit)
Can Run Option
Can Hear Option
Detect Distance Option
Counter Attack Option
Must See Player Option
Warning Nearby Friendly
Stopping Power ( Affects Target’s Speed )
➤ Ready-to-Use Other Prefabs
Destructible Objects:
-Chair
-Table
-Explosive Barrel
Physics Objects:
-Hitable Object
-Pushable Object
-Moving Platform
Interactable Objects:
-Door
-Button
-Mechanic Door
-Ladder Long
-Ladder Short
Testing Objects:
-Limit FPS
-Noclip
-Restart Level
-Slow Motion
-Spawn Zombie
➤ Miscellaneous
Developer Console
Advanced Pause Menu ( with Navigation )
Clean, Organized & commented Playmaker FSMs
➤ Multiplayer Features
Join and Create Rooms
Deathmatch Gamemode
Scoreboard System
Timed Match
In-Game Chat
Player Logs (joined, left, kills)
The “enable_cheats” command that can only be used by the host. (for developer console)
…Find hidden details not mentioned here by playing the Demo!
➤ TUTORIAL VIDEO ( for Single Player )
https://www.youtube.com/watch?v=Xz9gbtLQe9g
➤ TUTORIAL VIDEO ( for Multiplayer )
coming soon…
You can always ask me about FSMs via e-mail. I offer 24/7 support.






