bitcode bundle could not be generated (Unity 2022.2.1.f1)

Hey Unity Folks!

bitcode bundle could not be generated because ‘/Users/winzo/Library/Developer/Xcode/DerivedData/Winzo-deotobulkieugndnkbbqqntwkswf/Build/Intermediates.noindex/ArchiveIntermediates/WinzoStage/BuildProductsPath/Debug-iphoneos/libGameAssembly.a(5jqib32oyfap.o)’ was built without full bitcode. All object files and libraries for bitcode must be generated from Xcode Archive or Install build for architecture arm64

I am making an archive build for my unity game for iOS via xcode. During build process in xcode getting above error. I am stuck here for weeks and unable to resolve this.
My Unity Editor version is 2022.2.1f1. Previously I was on 2020.3.22f1. On this version, It was working fine, After moving on this, getting this error. Please help me to resolve my issue. Thanks in advance.

This is why we don’t update “just for fun,” especially to points beyond LTS.

Anytime you go beyond LTS you are an unpaid test pilot.

https://discussions.unity.com/t/909358/4

Personally I disable bitcode for all of my games. You can do it with a script such as this one:

https://support.unity.com/hc/en-us/articles/207942813-How-can-I-disable-Bitcode-support-

hi @Kurt-Dekker Thanks for the reply. Got the point. Previously I moved on LTS version of 2021, but on that my app getting crashed every time so moved on this 2022 version and my crashes got fixed. But going forward I will make sure that I will on LTS version. Thanks again. By when we can expect LTS version of 2022. Any idea?
Thanks a lot!