Hello. I have a character and used rigify to rig it. If i save it in unity it will be perfectly working with mecanim. Now if I press the generate button to generate a handy rig which i can use for my own animations the things get complicated. If I save it as blend file and send it to unity now it is not mecanim compatible, pls HELP!!!
Some pictures
In the first two, I used rigify bones and it worked well. In the second two, after i used rigify bones i generated the rig but in Unity everything is messed up.