Blender to Unity looses colors

When I apply just a regular color to my model in blender, then import as an .obj it renders in unity as the default grey. Can anyone help?

  • .obj files do not store materials or textures.
  • To fix this you should either export your model from blender as an .fbx file or a .blend file
  • If you’re using textures make sure that you also import the texture into unity in the same folder as your model.