Hello,
I am creating shadows for my objects in scene with shadow projectors, using the Unity Standard Assets effects. However, is it possible to somehow get a bounding box around the shadow that is created on the ground?
I asked a similar question in this topic:
Bounding box around the shadow of an object
The previous topic however focus on shadows cast by objects themselves.
Is it possible to get a bounding box around the shadow, shown in the following image?



