Hi I am new to Unity. After my first install, I created the suggested Get Started project. I was notified I had compilation errors and to enter safe mode. Upon entering safe mode, I see 150+ of these types of errors:
System.IO.DirectoryNotFoundException: Could not find a part of the path 'D:\Workspace\Library\Bee\artifacts\mvdfrm\Unity.Burst.Unsafe.dll_21890BB978BF4350.mvfrm'.
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode)
at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode)
at System.IO.Strategies.FileStreamHelpers.ChooseStrategyCore(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode)
at System.IO.StreamWriter.ValidateArgsAndOpenPath(String path, Boolean append, Encoding encoding, Int32 bufferSize)
at System.IO.File.CreateText(String path)
at ApiUpdater.MovedFromOptimizer.Program.RealMain(String[] args)
at ApiUpdater.MovedFromOptimizer.Program.Main(String[] args)
I never selected this directory during the install (Unity is installed in my C drive, likewise my project folder is set in my C drive). Looking in that folder, there is nothing there.
I’ve uninstalled and reinstalled with no change in behavior.
I looked at the package manager and tried to click “Locate” and it doesn’t do anything.
Any project I create (including the starter templates) results in this.
I am at a loss, and not sure why Unity is even looking in my D drive when I never set anything up to do so.
Thank you for any help.