I had my project working on Unity 2020.3.40 using URP.
Recently I had to update to 2022.1.22f1 and now I have visual bugs in my scene view. I have a 2d puzzle game and all my sprites now turned into a blue-green-ish mess. See the screenshot:
This is on an empty test scene.
On an actual scene the screen has even more wilder appearance:
See this noise. It changes depending on scene camera zoom level. Sometimes it could go all red and cover 90% of the visible area.
The problem though is ONLY in the editor. When I run the game everything seems to be fine, even when I build for android.
Did anyone experience anything similar or knows what needs to be done to fix this?

