Build input file cannot be found: /Libraries/lib_burst_generated.cpp

Added Burst@1.2.3 and Collections@0.2.0 in my project to improve 2D Animation performance. With Android, the build was successful, but no luck with iOS.

In the XCode, I saw this error message:

error: Build input file cannot be found: '/Users/.../Desktop/development/unity/my-game-name/Build/MyGame/Libraries/lib_burst_generated.cpp' (in target 'UnityFramework' from project 'Unity-iPhone')

How to fix this? The next update is imminent, so please, I need to solve it quickly.

Help anyone?

Could you try with a more recent version of burst (1.4.4) should be the current verified version I think.