Hi there, I’m fairly new to Unity and prototyped some scenes using Shapes (i.e. Rectangles) as platforms and now installed the URP 2D lights, which made all the Shapes go invisible. Is there a way to make the Shapes work with 2D lights?
Thanks in advance!
1 Answer
1After you set up URP 2D and set it up as your 2d renderer. you need to use those 2d lights supplied by URP to shed some light on those shapes.
Here’s all the setup:2D SHADOWS IN UNITY WITH NO CODE | Unity - YouTube
It worked for me.
Thank you for your answer - that's the exact setup I have and with 2D Sprites it works like a charm, but my issue is that I can't can't get it to work with Shapes like the one in the screen shot here [176156-screenshot.png|176156]
– domgoestohollywood