I’m not understanding what it really does and how to use it. I need it for my game to convert the gameobject’s position from World Coordinates to Space Coordinates. Basically, here’s what’s going on:
I have a bunch of coordinates for a gameobject, and I tell the gameobject to go to these coordinates
(ex. 5,10,0). Instead, the gameobject goes to the position of maybe 15,20,0). This is because it’s using those coordinates as WORLD coordinates, even though they’re meant to be used as Screen Coordinates. How do I make the coordinates to be used as SCREEN coordinates?