Hello,
I stumbled on the Quicksearch Plugin (Unity Quick Search | Package Manager UI website) and was wondering if the Search Functionalites only work in the Editor of Unity or if I can utilize them in a build (Standalone, App,…) as well.
For example passing a search queue and getting the results of a custom DataType as a JSON, List, …
Thanks in advance.
Hi, currently we only supports the Editor, that said, we’ve ported as an experiment the QueryEngine<T>
and SearchIndexer
to the runtime and that was working (with minor tweaks).
So until we support it officially you can always grab the code, move it to UnityEngine.Search and fix the minor compilation issues that depends on UnityEditor.
On nice thing you could achieve is have a build process that build SearchIndexer DB in edit-mode and have those consume for search at runtime, i.e. for a large weapon and item inventory, etc.
Let us know if you can make it work. Please note that the latest version of QuickSearch is 3.0.0-preview.19