Hello!
How can I acomplish this? I know it sounds crazy but is for a competition, I did create a 32x32 resolution in the editor and change it in the build settings to be 32x32px by default but when I build the game the game is never at that resolution and the resolution dialog doesn’t even show that resolution. Also I would like to see the 32x32 game window a little bigger while testing…
It’s only really feasible if you have Unity Pro and can use rendertextures. Unity can only use resolutions that already exist on the user’s system, and you can’t create a 32x32 system resolution anyway.
–Eric
Ok, but how about a resolution that is 1:1 aspect ratio? is that possible?
This should help get a 1:1 aspect ratio: AspectRatioEnforcer
If you are okay rendering a 32x32pixel camera on a larger surface, then perhaps use:
which tells Unity how much space to render to.