Character Turning Animations

I have made a blend tree named "Movement", it has (Walking, Running, Crouching) using nested blend trees. Each of the blend tree (Walking, running and crouching) have animations for movement in all directions. What I want to add now is turning.

So when the camera rotates right now the character rotates too in the same idle animation, instead it should be more realistic, some turning animation should also be running, I am not sure how to do this?

Any help is appreciated.

I made a blend tree for walking which would have the walking straight nested blend tree, also has all the strafing animations. The walking straight blend tree had all the turn stand and walking animations. To see the whole movement blend tree.

Here is the Fps Full Body Series’s video which covers it:

(the description has a timestamp for where in the video it starts)