I have made a blend tree named "Movement", it has (Walking, Running, Crouching) using nested blend trees. Each of the blend tree (Walking, running and crouching) have animations for movement in all directions. What I want to add now is turning.
So when the camera rotates right now the character rotates too in the same idle animation, instead it should be more realistic, some turning animation should also be running, I am not sure how to do this?
Any help is appreciated.