Cinematic Path Pro. Smooth Camera Paths for Unity, No Timeline or Cinemachine Setup Needed.

After i finished my first game, I spent over 2 hours trying to setup a simple cinematic shot using Cinemachine, Timeline, etc..

So I built this tool, and when i came to make the shot? It only took me 1 min to take the whole shot and not just setting up the cameras! Because this tool does not need more than just one camera, no worrying about many virtual cameras, or any coding or any calculations, or anything else, except directing your scene!

Here’s what it does:

Catmull-Rom spline paths through as many waypoints as you want.

Per-waypoint easing. Linear, EaseIn, EaseOut, EaseInOut, or custom AnimationCurve.

Per-waypoint FOV animation.

Look-At target tracking while the camera moves.

Draggable handles in the Scene view. Move waypoints visually without touching numbers.

Editor preview. Watch the full path run without entering Play mode.

UnityEvents. Trigger anything at path start, waypoint arrival, or completion.

Runtime API.

Works with Built-in, URP, and HDRP.

Unity 2021.3+.

No Googling, no debugging, no resetting animations. Just drag, preview, done.

YouTube video:

Asset Store:

Screenshots:



I’d recommend editing your post to fix the link instead :wink: On the internet, assume nobody wants to search for information on their own accord. Instead: provide it.

You apparently pasted the wrong link, that’s all.

I don’t know why, I don’t see an option to edit the post!!
it’s my first time trying posting in here!

Yes I see.
But I’m trying to edit it but I can’t, and when I wanted to post new post with the correct link, it says new users aren’t allowed to include links!!