Hi everyone.
I’ve been using the SystemBase lately, and I wanted to know if there was anything special I needed to do in order for it to be BurstCompiled.
AFAIK that comes automatically on SystemBase (without the need of adding the BurstCompile attribute), but I also noticed there was this method
Entities.WithBurst()
So I wanted to know if I have to explicitly call this in order for my code to be burst compiled
i.e
Entities.WithBurst().ForEach((Entity entity, int nativeThreadIndex, ref SomeReferencedData refData, in InputData inData) => {
// System Logic
}).ScheduleParallel();
or if just something like:
Entities.ForEach((Entity entity, int nativeThreadIndex, ref SomeReferencedData refData, in InputData inData) => {
// System Logic
}).ScheduleParallel();
would be enough for it to be burst compiled as well.
Thanks!
.