Just adding an edit, I have discovered more of what the problem is. Blender seems to add a extra node or something, called amarture, so when unity is looking for the hip bone it instead finds the armature. Still no idea how to fix it though
Just adding an edit, I have discovered more of what the problem is. Blender seems to add a extra node or something, called amarture, so when unity is looking for the hip bone it instead finds the armature. Still no idea how to fix it though