Dear Unity community,
a user (Win 10x64, 16GB RAM, 1060 6GB) reported a crash while playing the game. I went through the logs, and couldn’t find an application error but ending with the following.
C:\WINDOWS\SYSTEM32\SspiCli.dll:SspiCli.dll (00007FFBA5DB0000), size: 204800 (result: 0), SymType: ‘-exported-’, PDB: ‘C:\WINDOWS\SYSTEM32\SspiCli.dll’, fileVersion: 10.0.19041.3393
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FFB29A52877)
0x00007FFB29A52877 (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FFB2994A6FD)
0x00007FFB2994A6FD (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FFB29946DFC)
0x00007FFB29946DFC (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FFB29A9C6BB)
Myself and friends couldn’t reproduce the issue at all.
I wonder if it is an issue with the DLL or the memory ?
Thanks a lot for the help ![]()
9398657–1315544–Player (5).log.txt (238 KB)