Curve Editor Usage

Hey all, I was wondering if someone could point in the right direction. I just need to be able to use a curve editor on a height map so that further away from the center point of the map the height gets lower. I have never used the curve editor so little lost. Thanks ahead of time.

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Put this on a script:

public AnimationCurve slopeCurve;

Now check the inspector, you’ll see a curve there you can edit.

To evaluate a point, it’d look something like:

float distfromCenter = Vector3.Distance(point, centerPoint);
float curveValue = slopeCurve.Evaluate(distFromCenter / maxDistance);
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