Hi, I want to output my game in a window with custom aspect ratio or resolution. For example, I want to make the game-output-window vertical (6:10). What should I do?
I have already done the following (please match them with the screenshot attached):
- In the Player Settings (Ctrl+Shift+B), I set the screen width = 480, Height = 800.
- In the Supported Aspect Ratio section, I chose Others.
- From the upper-left corner of the game preview window, I created a new resolution (480x800) and a new aspect ratio (6:10).
But still, after building the game, the window is neither in 6:10 aspect ratio, nor in 480x800 resolution. As a result, the view is not vertical, and unnecessary things from the scene which I don’t want to show in the game are getting exposed.
Is there something to do with the camera? I have 10 levels and each of them have different cameras for their own. Now, how can I set up the resolution?
Please Help.
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Hi RedDevil, according to your suggestion, I created and selected a Fixed Resolution (480x800), and also wrote it in the default screen size in the player settings. But nothing new happened. It's not working as expected. [24322-wrongoutputwindow.jpg|24322]
– kadamatitry just reduce the width number from 800 until you are happy with the result and do 480 x THENUMBER on the player settings when you compile
– RedDevil