While creating my game I began testing it on the Unity Remote for android. I noticed that all the textures look blurry, choppy, or distorted when viewed from my phone. On my editor view all of the textures appear to be very clean and clear. I used high res textures and have been trying to configure the texture importer settings to get a clear as possible visual to no avail. Textures are appearing distorted mostly that are flat objects such as planes or the front face of cubes. I am using an ortho camera to make a 2d game. Will the real app look any different than the remote version? Any assistance or knowledge would be appreciated.
Hi,
Yes, don't worry, what you see on the device is only a very compressed stream of your scene view. The remote is there only to help you quicky check things without having to publish and install, which would be a pain. It forwards touch and device feedback, so you can check the general flow of your application and such. But don't rely on this for the final look or "snappiness" of your application. Always test regularly on the device itself with a proper install to validate actual performances, proper events processing and spot any glitches.
Bye,
Jean