I understand Visual Scripting has been moved to the tail end of the 2019.2 cycle.
It is also “at first” ECS node focused. Which is good. (take advantage of that power)
What we’d like is at least a tease of some info. Like will it be Blackboard based? Will it be using things we see VFX using for the nodes? Is it UIElement based?
Hints in line with these will still allow those of us that are excited about it’s potential esp. in increasing ECS adoption and perhaps later even Unity Visual Scripting → Tiny Mode output.
With DOTS being featured. I am sure this question is looming in those following it’s mind. Trying to post here as this is where we have been directed u3d visual scripting will find its home.
YouTube tease: (thanks Brackeys)
Reference Forums:
Unity3D getting Visual Scripting in 2019.2 page-2#post-4146832
Unity Blog
Visual Scripting in 2019.2
https://discussions.unity.com/t/689654
https://discussions.unity.com/t/699578