EditorPrefs doesn't work on 2018.2.10 ?

Hello everyone!
Just try to use EditorPrefs in Unity 2018.2.10. Work well on a single project but doesn’t when trying to get the prefs in another project, which is the purpose of editorPrefs right?

    void Start ()
    {
        Debug.Log(EditorPrefs.GetString("EditorPrefsTest"));
    }
      
    void Set()
    {
        EditorPrefs.SetString("EditorPrefsTest", "WORK");
    }

I use this code in 2 projects.
In project one, I use the Set() to set up the value of EditorPrefsTest.
In project two, I just launch it and the Start() function send an empty string.

up?

https://docs.unity3d.com/ScriptReference/EditorPrefs.html

Are you sure you have both projects in the same version of Unity?

Yes both the same Unity version

Up ?

New test on 2018.2.18f on two projects.
Still doesn’t work.

Any idea?

@BaptisteB I noticed this as well in 2019.1. Do you know what the issue was?

Also, I thought EditorPrefs were project dependent. Is that not the case?

Yep, not working for me either, I’m trying to save something right before the EditorSceneManager.OpenScene, but upon checking the regedit, nothing is stored in the key.