Experiment: Light Probulator

Hi all,

I whipped up this experiement for creating light probe setups quickly (Unity’s probe editing tools are seriously limited, but at least they made it easy to edit!)

The system allows you to create hundreds or even thousands of probes quickly by setting up volumes that add or remove probes. At the moment it’s limited to boxes and spheres, I’ll be adding points and cylinders soon. If there is enough interest I’ll make it easier and more consistent to use and release it to the asset store.

I hope to hear from y’all!

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hei this is interesting, currently i’m still using the old lightprobe helper to fill an area with lightprobe