First Person Character and how to get the torso to move with the Camera?

Hi folks,

So I’m developing a First Person Perspective Game and I’m wondering how to go about getting the top half of the Body to move up and down with the Camera. I’ve tried parenting the top half of the skeleton rig to the camera, which works, but looks all wrong, because when the camera looks up and down it stretches and squashes the body in freaky ways. I know that wont be noticed if I disable the shadows on the character, but I want the players to see their own shadow for immersion sake. Also if I ever make this a multiplayer, other players will see other players doing strange contortions that could give them nightmares. :hushed:


Does anyone please have any idea how to do this properly?

Thanks

Mike

did you solve it ? i need help with this too