As you can see from that screenshot, I have a camera in the scene. It’s positioned at 0x 0y, so it should get a clear view of the asteroid falling through the ground (since I haven’t programmed collision yet). But I just get a blue screen instead.
Go into scene view with the camera object selected. It will show a representation of what should be within view of that camera. Make sure whatever you are trying to see with the camera, the camera is actually looking at.
I know i am late but with solution here…
i like to write solution people like me will not struggle…
Just Move your camera in Z-axis position, it could be too far from object or it is behind the object, you can also check it by 3D mode the check the object position and change it in positive and negative values…
I do want to highlight over what was said, this was the solution for my case by moving the z-axis. If it does not work for anyone else try moving the near value on the camera, for me near at 0 worked fine and the content appeared again.