Hi
I have an android game built with Unity. And just now I have found out that some security software (Trust Go) is saying that my game has a trojan in it (LVLDown.A Trojan).
I am using:
Unity 4.0.1 (the game is larger than 50MB so I have to download additional OBB file)
Chartboost plugin
TapJoy plugin
Any ideas?
2 Answers
2
We have had a similar problem with a non unity product.
The suppliers of most antivirus’s have a portal where you can submit your executable for them to evaluate it. If its clean they will add it as an exception to there product.
As of today there’s an active thread where Unity and MS are working together to address Windows Defender reporting “Trojan:Win32/Maltule.C!cl” for Unity builds, on both Win7 and Win10. Please see the linked thread for details and submit a report to moderator Tautvydas-Zilys if your issue fits the bill.
How are we supposed to know. That depends entirely on how that software works (or the company) and what the hell you made!! Please ask proper questions in the future
– Benproductions1What is wrong with my question? I just said that I used all the standard stuff and was detected as a trojan. I know that you can not know what I made, but maybe someone had a similar experience. (and as far as I can see, there is a problem with some Unity libraries being detected as a trojan by some antivirus software, only on different platforms).
– vajagicb@vajagicb But how is that a problem with Unity? If someones Anti-Virus program detects Windows to be a virus, would you ask Microsoft Support for help? (Same goes for any other platform) Go ask the people who made the software. They probably have some exclusion thing. This is a very specific question on something that has generally nothing to do with Unity, that's why IMO It shouldn't be here
– Benproductions1