Windows Defender finds trojan from build made by 2018.1.0b2

Hi!

I made windows build with Unity 2018.1.0b2 and Windows Defender flags the Exe as "Trojan:Win32/Azden.A!“cl”. This been happening for 4-5 different users on different computers.

When I made the first build everything went just fine. I shared the demo for my friends and they can’t play it cause Defender says there is a trojan.

Please have a look at the reply in this thread:

We are having the same problem in my organization. This is regardless of the project build. Windows Defender also detected that the Playback Engine of mono had the player infected (WindowsPlayer.exe). I am not so sure it’s a false positive, since WindowsPlayer.exe is the base of the executable Unity apps for Windows and is known to the system.